Major changes since SDL 1.0.0:
- 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread
- 1.0.8: Fixed a race condition in thread creation
- 1.0.7: Added detection for Linux supermount CD-ROM drives
- 1.0.6: Added --static-libs option to sdl-config
- 1.0.6: Fixed a clipping bug in the RLE colorkey blitting
- 1.0.6: Mouse window manager routines implemented on MacOS
- 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver
- 1.0.6: Improved relative mouse warping in X11 video driver
- 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE
- 1.0.6: Grab input by default in fullscreen mode
- 1.0.6: Detect hanging (incorrectly configured) Linux soundcard
- 1.0.6: If ESPEAKER env variable is set, use ESD audio driver
- 1.0.5: Fixed audio structure alignment for packing compilers
- 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit()
- 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11
- 1.0.5: Removed ALT-Enter functionality - should be in apps
- 1.0.5: The DSP audio driver is used by default on Linux
- 1.0.4: Added optional DMA support for the Linux audio driver
- 1.0.4: Fixed CD-ROM opening on the iBook under MacOS
- 1.0.4: Fixed a crash in 8-bit mode when using X11 video
- 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser)
- 1.0.4: The audio thread runs at high priority on Win32
- 1.0.4: ESD audio support is now a separate audio driver
- 1.0.4: Initial OpenBSD support (thanks Federico Schwindt)
- 1.0.4: Fixed hang when closing audio on Windows 2000
- 1.0.4: Warn about monochrome X displays (thanks Christian Bauer)
- 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER
- 1.0.4: Perform input ungrab at video quit, just in case
- 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK()
- 1.0.3: Disable mouse threshold when X11 mouse is in warp mode
- 1.0.3: Fixed black-screen on exit in fbcon video driver
- 1.0.3: Much improved console switching in fbcon video driver
- 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens)
- 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum)
- 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed
- 1.0.3: Doesn't try to use TrackMouseEvent() on Win95
- 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz)
- 1.0.3: Fixed ALT-ENTER key state problem on X11
- 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver
- 1.0.2: Added window manager function: SDL_WM_GrabInput()
- 1.0.2: Added window manager function: SDL_WM_IconifyWindow()
- 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver
- 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden
- 1.0.2: New X11 fullscreen code doesn't require root
- 1.0.2: Mouse focus and position is now updated at video mode set
- 1.0.2: Mouse focus loss is now detected under Win32
- 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott)
- 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott)
- 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane)
- 1.0.2: Added docs for time functions (thanks Christian Biesinger)
- 1.0.2: Squeezed a little more speed out of blitters (Duff's device)
- 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver.
- 1.0.2: Added hardware acceleration for Matrox to fbcon driver.
- 1.0.2: Windows mouse driver now recognizes the middle button.
- 1.0.2: X11 driver now recognizes the "unix:0" display as local.
- 1.0.2: Fixed a bug in DGA support which crashed some X servers.
- 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver
- 1.0.2: Added support for hardware surfaces to fbcon driver
- 1.0.2: Implemented console switching in fbcon driver
- 1.0.2: Implemented graphics mode detection in fbcon driver
- 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter)
- 1.0.2: Enabled DirectSound on Windows 2000
- 1.0.1: Fixed the frame buffer video driver on LinuxPPC
- 1.0.1: Stopped using DirectSound on Windows NT.
- 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed.
- 1.0.1: Added pthread detection to configure.in for FreeBSD.
- 1.0.1: Updated the Solaris audio code for the 1.0 API
- 1.0.1: Updated the MacOS code for the 1.0 internal API
Major changes since SDL 0.10.0:
- 1.0.0: Public stable release
- 0.11.5: Fixed mouse warping in fullscreen mode
- 0.11.5: Added a new function SDL_GetVideoSurface()
- 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface()
- 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom()
- 0.11.4: Added support for multiple compiled-in video drivers
- 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes.
- 0.11.3: Fixed double-buffering bug in the DirectX driver
- 0.11.3: Added GGI video driver (thanks Jon Taylor)
- 0.11.2: Added automake/aclocal/autoconf support
- 0.11.1: Added an initial (buggy) MacOS CD-ROM driver
- 0.11.1: Improved Linux CD-ROM detection
- 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3
- 0.11.1: Fixed 24bpp --> 8bpp blit crash
- 0.11.1: Fixed a bug in blit mapping when palette changed
- 0.11.1: Added a Linux SBLive beta driver workaround
- 0.11.1: Fixed Win32 cross-compile problem with mingw32
- 0.11.1: Loss of keyboard focus now causes keys to be reset
- 0.11.1: DGA DirectMouse is conditionally compiled (default off)
Major changes since SDL 0.8.0:
- 0.9.16: Made SDL error messages thread-safe
- 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux
- 0.9.15: Added support for Linux on the ARM (Netwinder)
- 0.9.14: Removed color cursor support, fixed b/w cursors
- 0.9.14: Fixed long-standing X11 DGA colormap problem
- 0.9.13: Added dynamic load function: SDL_SetLibraryPath()
- 0.9.13: Added unofficial support for MacOS
- 0.9.13: Added unofficial support for FreeBSD
- 0.9.13: Added unofficial support for IRIX
- 0.9.13: Updated support for BeOS from R3 to R4.5
- 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux)
- 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio()
- 0.9.13: Fixed audio thread lingering when app dies on Linux
- 0.9.13: Fixed color problem in X display to other-endian systems
- 0.9.13: Finally able to detect X11 key repeat (thanks GII team!)
- 0.9.13: Added support for Visual C++ 5.0 development environment
- 0.9.13: Added support for Linux on the Alpha
- 0.9.13: Added support for international keyboards (see WhatsNew)
- 0.9.12: Added support for loading IMA ADPCM compressed WAV files
- 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio()
- 0.9.12: Added Enlightenment Sound Daemon audio support on Linux
- 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth)
- 0.9.12: Added support for LinuxPPC 5.0
- 0.9.12: Fixed place where some audio conversions aren't detected
- 0.9.12: Fixed serious bug in installation script
- 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory
- 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW()
- 0.9.11: Freeing video surface has no longer crashes SDL_Quit()
- 0.9.11: Included new asm blitters from Hermes library 1.2.4
- 0.9.11: SDL_WaitThread() now gets the thread's return status
- 0.9.11: SDL_MixAudio() takes a larger volume range (0-128)
- 0.9.11: SDL no longer changes the X11 keyboard repeat
- 0.9.11: Added a data source abstraction for loading/saving data
- 0.9.11: Added three built in data abstractions:
SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
- 0.9.11: Added stdio-like functions for using data sources:
SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
- 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro
- 0.9.11: Endian swapping functions are now macros, for speed.
- 0.9.11: Endian read/write functions now use data sources
- 0.9.11: Added function SDL_LoadWAV_RW() for data sources
- 0.9.11: Added function SDL_LoadBMP_RW() for data sources
- 0.9.11: Added function SDL_SaveBMP_RW() for data sources
- 0.9.10: Mixer no longer fails if timidity isn't installed
- 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick)
- 0.9.10: Fixed occasional crashing of the mixer library
- 0.9.10: Fixed icon display on Afterstep under Linux
- 0.9.10: Fixed occasional crash in mixer example
- 0.9.10: Linux cdrom list now comes from /etc/fstab
- 0.9.10: Fixed support for UK keyboard (thanks John Elliott)
- 0.9.10: The event queue is now thread-safe
- 0.9.10: Added event queue pump function: SDL_PumpEvents()
- 0.9.10: Added low level event function: SDL_PeepEvents()
- 0.9.10: Added a new thread function: SDL_ThreadID()
- 0.9.10: Fixed an audio rate conversion memory overrun
- 0.9.10: Fixed crash with RLE acceleration on big surfaces
- 0.9.10: Improved MacOS display driver - added fullscreen
- 0.9.10: Removed spurious warnings from Linux X11 driver
- 0.9.10: Fixed memory leak in SDL_InvalidateMap()
- 0.9.10: Fixed right button of 2-button mice on Win32
- 0.9.10: Enabled XFree86 mode changes on older servers
- 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP
- 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks
- 0.9.9: Fixed problem with audio underflow on Solaris
- 0.9.9: Initial support for 4-speaker audio output devices
- 0.9.8: Fixed corrupt VC++ 5.0 desktop file
- 0.9.8: Now detects fixed version of Metro-X X11 server
- 0.9.8: Fixed XFree86 DGA banked mode update
- 0.9.8: Fixed mouse press viewport shift on XFree86 DGA
- 0.9.7: Fixed problem with displaying remotely via X11
- 0.9.7: Win32 uses software cursor when fullscreen
- 0.9.7: Win32 mouse uses DirectInput when fullscreen
- 0.9.7: Added OpenGL software rendering via Mesa (demos archive)
- 0.9.7: Fixed memory leak in ADPCM WAV decoding
- 0.9.6: Added CD-ROM audio API documentation
- 0.9.6: Fixed potential BeOS audio-related crash
- 0.9.6: Fixed crash when resetting the video mode in DirectX
- 0.9.6: Fixed errors compiling with the SparcWorks compiler
- 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo()
- 0.9.6: Added a new fast fill function: SDL_FillRect()
- 0.9.6: Added blit acceleration flags to SDL_AllocSurface()
- 0.9.6: Added new double-buffering function: SDL_Flip()
- 0.9.6: Fixed problem with buggy Metro-X X11 server
- 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware
- 0.9.6: Fixed alarm clock problem with Solaris pthreads
- 0.9.6: Fixed BeOS compilation problem
- 0.9.5: Added tools to create Win32 icons in directx/icon/
- 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon()
- 0.9.5: Added support files for compiling with VC++ 5.0
- 0.9.5: Fixed icon color bug under Win32
- 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display
- 0.9.5: Fixed 0.9.x cursor blit deadlock
- 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP()
- 0.9.5: Added Linux, Win32, and BeOS CD audio support
- 0.9.5: MMX accelerated blit disabled -- temporarily broken
- 0.9.4: Fixed endianness issue with BeOS x86 blitting
- 0.9.4: Fixed quit interrupt delivery on BeOS
- 0.9.4: Fixed dynamic loading on BeOS
- 0.9.4: Fixed DirectX audio on Win98
- 0.9.4: Fixed possible sound-related crash on Linux PPC
- 0.9.3: Mouse motion arrives as absolute and relative coordinates
- 0.9.3: Fixed Visual C++ structure packing
- 0.9.3: Fixed UNIX dynamic link library installation
- 0.9.2: DirectX audio no longer hangs when app loses focus
- 0.9.2: Fixed DirectX HiColor crash (palette bug)
- 0.9.1: Fixed DirectX <ALT> key handling
- 0.9.1: Fixed DirectX windowed palette problems
- 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface()
- 0.9.0: Initial port to IRIX 6.x
- 0.9.0: Initial port to OSF/1 3.2 (no sound yet)
- 0.9.0: MacOS port in progress