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This assumes you have gotten SDL_image and installed it on your system. SDL_image has an README document in the source distribution to help you get it compiled and installed. Well it at least points you to locations for the source code of some of the image libraries SDL_image can use. Most of the other image formats are builtin to SDL_image.
Generally, in UNIX-like environments, installation consists of:
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SDL_image supports loading and decoding images from the following formats:
.pbm
= Portable BitMap (mono).pgm
= Portable GreyMap (256 greys).ppm
= Portable PixMap (full color)
You may also want to look at some demonstration code which may be downloaded from:
http://www.jonatkins.org/SDL_image/
2.1 Includes The include files to use for SDL_image 2.2 Compiling Using the SDL_image library and header file.
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