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int Mix_SetReverseStereo(int channel, int flip)
Simple reverse stereo, swaps left and right channel sound.
NOTE: Using a flip of 0, will cause the effect to unregister itself from channel. You cannot unregister it any other way, unless you use Mix_UnregisterAllEffects
on the channel.
Returns: Zero on errors, such as an invalid channel, or if Mix_RegisterEffect
failed.
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See Also:
4.6.3 Mix_UnregisterAllEffects