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SDL_Surface *TTF_RenderUNICODE_Solid(TTF_Font *font,
const Uint16 *text, SDL_Color fg)
Render the UNICODE encoded text using font with fg color onto a new surface, using the Solid mode (see section Solid). The caller (you!) is responsible for freeing any returned surface.
NOTE: Passing a NULL font into this function will cause a segfault.
NOTE: Passing a NULL text into this function will result in undefined behavior.
Returns: a pointer to a new SDL_Surface. NULL is returned on errors.
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See Also:
3.3.22 TTF_SizeUNICODE,
3.4.1 TTF_RenderText_Solid,
3.4.2 TTF_RenderUTF8_Solid,
3.4.4 TTF_RenderGlyph_Solid,
3.4.7 TTF_RenderUNICODE_Shaded,
3.4.11 TTF_RenderUNICODE_Blended