#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
#include "close_code.h"
Go to the source code of this file.
Defines | |
#define | SDL_HAT_CENTERED 0x00 |
#define | SDL_HAT_UP 0x01 |
#define | SDL_HAT_RIGHT 0x02 |
#define | SDL_HAT_DOWN 0x04 |
#define | SDL_HAT_LEFT 0x08 |
#define | SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) |
#define | SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) |
#define | SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) |
#define | SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) |
Typedefs | |
typedef struct _SDL_Joystick | SDL_Joystick |
Functions | |
DECLSPEC int SDLCALL | SDL_NumJoysticks (void) |
DECLSPEC const char *SDLCALL | SDL_JoystickName (int device_index) |
DECLSPEC SDL_Joystick *SDLCALL | SDL_JoystickOpen (int device_index) |
DECLSPEC int SDLCALL | SDL_JoystickOpened (int device_index) |
DECLSPEC int SDLCALL | SDL_JoystickIndex (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumAxes (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumBalls (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumHats (SDL_Joystick *joystick) |
DECLSPEC int SDLCALL | SDL_JoystickNumButtons (SDL_Joystick *joystick) |
DECLSPEC void SDLCALL | SDL_JoystickUpdate (void) |
DECLSPEC int SDLCALL | SDL_JoystickEventState (int state) |
DECLSPEC Sint16 SDLCALL | SDL_JoystickGetAxis (SDL_Joystick *joystick, int axis) |
DECLSPEC Uint8 SDLCALL | SDL_JoystickGetHat (SDL_Joystick *joystick, int hat) |
DECLSPEC int SDLCALL | SDL_JoystickGetBall (SDL_Joystick *joystick, int ball, int *dx, int *dy) |
DECLSPEC Uint8 SDLCALL | SDL_JoystickGetButton (SDL_Joystick *joystick, int button) |
DECLSPEC void SDLCALL | SDL_JoystickClose (SDL_Joystick *joystick) |