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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- s -
SDL_AddPaletteWatch() :
SDL_pixels.h
SDL_AllocPalette() :
SDL_pixels.h
SDL_AtomicAddThenFetch32() :
SDL_atomic.h
SDL_AtomicClear32() :
SDL_atomic.h
SDL_AtomicDecrementThenFetch32() :
SDL_atomic.h
SDL_AtomicFetchThenAdd32() :
SDL_atomic.h
SDL_AtomicFetchThenDecrement32() :
SDL_atomic.h
SDL_AtomicFetchThenIncrement32() :
SDL_atomic.h
SDL_AtomicFetchThenSubtract32() :
SDL_atomic.h
SDL_AtomicIncrementThenFetch32() :
SDL_atomic.h
SDL_AtomicLock() :
SDL_atomic.h
SDL_AtomicSubtractThenFetch32() :
SDL_atomic.h
SDL_AtomicTestThenSet32() :
SDL_atomic.h
SDL_AtomicUnlock() :
SDL_atomic.h
SDL_BlendMode :
SDL_video.h
SDL_BLENDMODE_ADD :
SDL_video.h
SDL_BLENDMODE_BLEND :
SDL_video.h
SDL_BLENDMODE_MASK :
SDL_video.h
SDL_BLENDMODE_MOD :
SDL_video.h
SDL_BLENDMODE_NONE :
SDL_video.h
SDL_blit :
SDL_surface.h
SDL_CreateCursor() :
SDL_mouse.h
SDL_CreateRenderer() :
SDL_video.h
SDL_CreateTexture() :
SDL_video.h
SDL_CreateTextureFromSurface() :
SDL_video.h
SDL_CreateWindow() :
SDL_video.h
SDL_DelPaletteWatch() :
SDL_pixels.h
SDL_DestroyRenderer() :
SDL_video.h
SDL_DestroyTexture() :
SDL_video.h
SDL_DestroyWindow() :
SDL_video.h
SDL_DirtyTexture() :
SDL_video.h
SDL_DisableScreenSaver() :
SDL_video.h
SDL_EnableScreenSaver() :
SDL_video.h
SDL_EVENT_RESERVED1 :
SDL_events.h
SDL_EventMask :
SDL_events.h
SDL_EventType :
SDL_events.h
SDL_FreeCursor() :
SDL_mouse.h
SDL_FreePalette() :
SDL_pixels.h
SDL_GetClosestDisplayMode() :
SDL_video.h
SDL_GetCurrentCursor() :
SDL_mouse.h
SDL_GetCurrentDisplayMode() :
SDL_video.h
SDL_GetCurrentVideoDisplay() :
SDL_video.h
SDL_GetCurrentVideoDriver() :
SDL_video.h
SDL_GetCursor() :
SDL_mouse.h
SDL_GetCursorsNumber() :
SDL_mouse.h
SDL_GetDesktopDisplayMode() :
SDL_video.h
SDL_GetDisplayMode() :
SDL_video.h
SDL_GetDisplayPalette() :
SDL_video.h
SDL_GetFullscreenDisplayMode() :
SDL_video.h
SDL_GetGammaRamp() :
SDL_video.h
SDL_GetKeyboardState() :
SDL_keyboard.h
SDL_GetKeyFromScancode() :
SDL_keyboard.h
SDL_GetKeyName() :
SDL_keyboard.h
SDL_GetModState() :
SDL_keyboard.h
SDL_GetMouseFocusWindow() :
SDL_mouse.h
SDL_GetMouseName() :
SDL_mouse.h
SDL_GetMouseState() :
SDL_mouse.h
SDL_GetNumDisplayModes() :
SDL_video.h
SDL_GetNumKeyboards() :
SDL_keyboard.h
SDL_GetNumMice() :
SDL_mouse.h
SDL_GetNumRenderDrivers() :
SDL_video.h
SDL_GetNumVideoDisplays() :
SDL_video.h
SDL_GetNumVideoDrivers() :
SDL_video.h
SDL_GetRelativeMouseMode() :
SDL_mouse.h
SDL_GetRelativeMouseState() :
SDL_mouse.h
SDL_GetRenderDrawBlendMode() :
SDL_video.h
SDL_GetRenderDrawColor() :
SDL_video.h
SDL_GetRenderDriverInfo() :
SDL_video.h
SDL_GetRendererInfo() :
SDL_video.h
SDL_GetRevision() :
SDL_version.h
SDL_GetRGB() :
SDL_pixels.h
SDL_GetRGBA() :
SDL_pixels.h
SDL_GetScancodeFromKey() :
SDL_keyboard.h
SDL_GetScancodeName() :
SDL_keyboard.h
SDL_GetSurfaceAlphaMod() :
SDL_surface.h
SDL_GetSurfaceBlendMode() :
SDL_surface.h
SDL_GetSurfaceColorMod() :
SDL_surface.h
SDL_GetSurfaceScaleMode() :
SDL_surface.h
SDL_GetTextureAlphaMod() :
SDL_video.h
SDL_GetTextureBlendMode() :
SDL_video.h
SDL_GetTextureColorMod() :
SDL_video.h
SDL_GetTexturePalette() :
SDL_video.h
SDL_GetTextureScaleMode() :
SDL_video.h
SDL_GetVersion() :
SDL_version.h
SDL_GetVideoDriver() :
SDL_video.h
SDL_GetWindowData() :
SDL_video.h
SDL_GetWindowFlags() :
SDL_video.h
SDL_GetWindowGrab() :
SDL_video.h
SDL_GetWindowPosition() :
SDL_video.h
SDL_GetWindowSize() :
SDL_video.h
SDL_GetWindowTitle() :
SDL_video.h
SDL_GetWindowWMInfo() :
SDL_syswm.h
SDL_GL_CreateContext() :
SDL_video.h
SDL_GL_DeleteContext() :
SDL_video.h
SDL_GL_ExtensionSupported() :
SDL_video.h
SDL_GL_GetProcAddress() :
SDL_video.h
SDL_GL_GetSwapInterval() :
SDL_video.h
SDL_GL_LoadLibrary() :
SDL_video.h
SDL_GL_MakeCurrent() :
SDL_video.h
SDL_GL_SetAttribute() :
SDL_video.h
SDL_GL_SetSwapInterval() :
SDL_video.h
SDL_GL_SwapWindow() :
SDL_video.h
SDL_GL_UnloadLibrary() :
SDL_video.h
SDL_GLattr :
SDL_video.h
SDL_GLContext :
SDL_video.h
SDL_Haptic :
SDL_haptic.h
SDL_HAPTIC_AUTOCENTER :
SDL_haptic.h
SDL_HAPTIC_CARTESIAN :
SDL_haptic.h
SDL_HAPTIC_CONSTANT :
SDL_haptic.h
SDL_HAPTIC_CUSTOM :
SDL_haptic.h
SDL_HAPTIC_DAMPER :
SDL_haptic.h
SDL_HAPTIC_FRICTION :
SDL_haptic.h
SDL_HAPTIC_GAIN :
SDL_haptic.h
SDL_HAPTIC_INERTIA :
SDL_haptic.h
SDL_HAPTIC_INFINITY :
SDL_haptic.h
SDL_HAPTIC_PAUSE :
SDL_haptic.h
SDL_HAPTIC_POLAR :
SDL_haptic.h
SDL_HAPTIC_RAMP :
SDL_haptic.h
SDL_HAPTIC_SAWTOOTHDOWN :
SDL_haptic.h
SDL_HAPTIC_SAWTOOTHUP :
SDL_haptic.h
SDL_HAPTIC_SINE :
SDL_haptic.h
SDL_HAPTIC_SPHERICAL :
SDL_haptic.h
SDL_HAPTIC_SPRING :
SDL_haptic.h
SDL_HAPTIC_SQUARE :
SDL_haptic.h
SDL_HAPTIC_STATUS :
SDL_haptic.h
SDL_HAPTIC_TRIANGLE :
SDL_haptic.h
SDL_HapticClose() :
SDL_haptic.h
SDL_HapticDestroyEffect() :
SDL_haptic.h
SDL_HapticEffectSupported() :
SDL_haptic.h
SDL_HapticGetEffectStatus() :
SDL_haptic.h
SDL_HapticIndex() :
SDL_haptic.h
SDL_HapticName() :
SDL_haptic.h
SDL_HapticNewEffect() :
SDL_haptic.h
SDL_HapticNumAxes() :
SDL_haptic.h
SDL_HapticNumEffects() :
SDL_haptic.h
SDL_HapticNumEffectsPlaying() :
SDL_haptic.h
SDL_HapticOpen() :
SDL_haptic.h
SDL_HapticOpened() :
SDL_haptic.h
SDL_HapticOpenFromJoystick() :
SDL_haptic.h
SDL_HapticOpenFromMouse() :
SDL_haptic.h
SDL_HapticPause() :
SDL_haptic.h
SDL_HapticQuery() :
SDL_haptic.h
SDL_HapticRunEffect() :
SDL_haptic.h
SDL_HapticSetAutocenter() :
SDL_haptic.h
SDL_HapticSetGain() :
SDL_haptic.h
SDL_HapticStopAll() :
SDL_haptic.h
SDL_HapticStopEffect() :
SDL_haptic.h
SDL_HapticUnpause() :
SDL_haptic.h
SDL_HapticUpdateEffect() :
SDL_haptic.h
SDL_HasIntersection() :
SDL_rect.h
SDL_HideWindow() :
SDL_video.h
SDL_IntersectRect() :
SDL_rect.h
SDL_IntersectRectAndLine() :
SDL_rect.h
SDL_IsScreenSaverEnabled() :
SDL_video.h
SDL_JOYAXISMOTION :
SDL_events.h
SDL_JOYBALLMOTION :
SDL_events.h
SDL_JOYBUTTONDOWN :
SDL_events.h
SDL_JOYBUTTONUP :
SDL_events.h
SDL_JOYHATMOTION :
SDL_events.h
SDL_JoystickIsHaptic() :
SDL_haptic.h
SDL_KEYDOWN :
SDL_events.h
SDL_KEYUP :
SDL_events.h
SDL_LockTexture() :
SDL_video.h
SDL_MapRGB() :
SDL_pixels.h
SDL_MapRGBA() :
SDL_pixels.h
SDL_MasksToPixelFormatEnum() :
SDL_pixels.h
SDL_MaximizeWindow() :
SDL_video.h
SDL_MinimizeWindow() :
SDL_video.h
SDL_MOUSEBUTTONDOWN :
SDL_events.h
SDL_MOUSEBUTTONUP :
SDL_events.h
SDL_MouseIsHaptic() :
SDL_haptic.h
SDL_MOUSEMOTION :
SDL_events.h
SDL_MOUSEWHEEL :
SDL_events.h
SDL_NOEVENT :
SDL_events.h
SDL_NUM_SCANCODES :
SDL_scancode.h
SDL_NumHaptics() :
SDL_haptic.h
SDL_PixelFormatEnumToMasks() :
SDL_pixels.h
SDL_PowerState :
SDL_power.h
SDL_POWERSTATE_CHARGED :
SDL_power.h
SDL_POWERSTATE_CHARGING :
SDL_power.h
SDL_POWERSTATE_NO_BATTERY :
SDL_power.h
SDL_POWERSTATE_ON_BATTERY :
SDL_power.h
SDL_POWERSTATE_UNKNOWN :
SDL_power.h
SDL_PROXIMITYIN :
SDL_events.h
SDL_PROXIMITYOUT :
SDL_events.h
SDL_QueryTexture() :
SDL_video.h
SDL_QUIT :
SDL_events.h
SDL_RaiseWindow() :
SDL_video.h
SDL_RectEmpty :
SDL_rect.h
SDL_RectEquals :
SDL_rect.h
SDL_RenderCopy() :
SDL_video.h
SDL_RENDERER_ACCELERATED :
SDL_video.h
SDL_RENDERER_PRESENTCOPY :
SDL_video.h
SDL_RENDERER_PRESENTDISCARD :
SDL_video.h
SDL_RENDERER_PRESENTFLIP2 :
SDL_video.h
SDL_RENDERER_PRESENTFLIP3 :
SDL_video.h
SDL_RENDERER_PRESENTVSYNC :
SDL_video.h
SDL_RENDERER_SINGLEBUFFER :
SDL_video.h
SDL_RendererFlags :
SDL_video.h
SDL_RenderFill() :
SDL_video.h
SDL_RenderLine() :
SDL_video.h
SDL_RenderPoint() :
SDL_video.h
SDL_RenderPresent() :
SDL_video.h
SDL_RenderReadPixels() :
SDL_video.h
SDL_RenderWritePixels() :
SDL_video.h
SDL_RestoreWindow() :
SDL_video.h
SDL_scancode :
SDL_scancode.h
SDL_SCANCODE_AGAIN :
SDL_scancode.h
SDL_SCANCODE_ALTERASE :
SDL_scancode.h
SDL_SCANCODE_APPLICATION :
SDL_scancode.h
SDL_SCANCODE_BACKSLASH :
SDL_scancode.h
SDL_SCANCODE_DISPLAYSWITCH :
SDL_scancode.h
SDL_SCANCODE_GRAVE :
SDL_scancode.h
SDL_SCANCODE_INSERT :
SDL_scancode.h
SDL_SCANCODE_INTERNATIONAL1 :
SDL_scancode.h
SDL_SCANCODE_INTERNATIONAL3 :
SDL_scancode.h
SDL_SCANCODE_LALT :
SDL_scancode.h
SDL_SCANCODE_LANG1 :
SDL_scancode.h
SDL_SCANCODE_LANG2 :
SDL_scancode.h
SDL_SCANCODE_LANG3 :
SDL_scancode.h
SDL_SCANCODE_LANG4 :
SDL_scancode.h
SDL_SCANCODE_LANG5 :
SDL_scancode.h
SDL_SCANCODE_LANG6 :
SDL_scancode.h
SDL_SCANCODE_LANG7 :
SDL_scancode.h
SDL_SCANCODE_LANG8 :
SDL_scancode.h
SDL_SCANCODE_LANG9 :
SDL_scancode.h
SDL_SCANCODE_LGUI :
SDL_scancode.h
SDL_SCANCODE_NONUSBACKSLASH :
SDL_scancode.h
SDL_SCANCODE_NONUSHASH :
SDL_scancode.h
SDL_SCANCODE_NUMLOCKCLEAR :
SDL_scancode.h
SDL_SCANCODE_POWER :
SDL_scancode.h
SDL_SCANCODE_RALT :
SDL_scancode.h
SDL_SCANCODE_RGUI :
SDL_scancode.h
SDL_SelectKeyboard() :
SDL_keyboard.h
SDL_SelectMouse() :
SDL_mouse.h
SDL_SelectRenderer() :
SDL_video.h
SDL_SelectVideoDisplay() :
SDL_video.h
SDL_SetCursor() :
SDL_mouse.h
SDL_SetDisplayPalette() :
SDL_video.h
SDL_SetFullscreenDisplayMode() :
SDL_video.h
SDL_SetGamma() :
SDL_video.h
SDL_SetGammaRamp() :
SDL_video.h
SDL_SetModState() :
SDL_keyboard.h
SDL_SetRelativeMouseMode() :
SDL_mouse.h
SDL_SetRenderDrawBlendMode() :
SDL_video.h
SDL_SetRenderDrawColor() :
SDL_video.h
SDL_SetSurfaceAlphaMod() :
SDL_surface.h
SDL_SetSurfaceBlendMode() :
SDL_surface.h
SDL_SetSurfaceColorMod() :
SDL_surface.h
SDL_SetSurfacePalette() :
SDL_surface.h
SDL_SetSurfaceScaleMode() :
SDL_surface.h
SDL_SetTextInputRect() :
SDL_keyboard.h
SDL_SetTextureAlphaMod() :
SDL_video.h
SDL_SetTextureBlendMode() :
SDL_video.h
SDL_SetTextureColorMod() :
SDL_video.h
SDL_SetTexturePalette() :
SDL_video.h
SDL_SetTextureScaleMode() :
SDL_video.h
SDL_SetWindowData() :
SDL_video.h
SDL_SetWindowFullscreen() :
SDL_video.h
SDL_SetWindowGrab() :
SDL_video.h
SDL_SetWindowIcon() :
SDL_video.h
SDL_SetWindowPosition() :
SDL_video.h
SDL_SetWindowSize() :
SDL_video.h
SDL_SetWindowTitle() :
SDL_video.h
SDL_ShowCursor() :
SDL_mouse.h
SDL_ShowWindow() :
SDL_video.h
SDL_SoftStretch() :
SDL_surface.h
SDL_SpinLock :
SDL_atomic.h
SDL_StartTextInput() :
SDL_keyboard.h
SDL_StopTextInput() :
SDL_keyboard.h
SDL_SYSWMEVENT :
SDL_events.h
SDL_TEXTEDITING :
SDL_events.h
SDL_TEXTINPUT :
SDL_events.h
SDL_TextureAccess :
SDL_video.h
SDL_TEXTUREACCESS_STATIC :
SDL_video.h
SDL_TEXTUREACCESS_STREAMING :
SDL_video.h
SDL_TextureID :
SDL_video.h
SDL_TextureModulate :
SDL_video.h
SDL_TEXTUREMODULATE_ALPHA :
SDL_video.h
SDL_TEXTUREMODULATE_COLOR :
SDL_video.h
SDL_TEXTUREMODULATE_NONE :
SDL_video.h
SDL_TextureScaleMode :
SDL_video.h
SDL_TEXTURESCALEMODE_BEST :
SDL_video.h
SDL_TEXTURESCALEMODE_FAST :
SDL_video.h
SDL_TEXTURESCALEMODE_NONE :
SDL_video.h
SDL_TEXTURESCALEMODE_SLOW :
SDL_video.h
SDL_UnionRect() :
SDL_rect.h
SDL_UnlockTexture() :
SDL_video.h
SDL_UpdateTexture() :
SDL_video.h
SDL_VERSION :
SDL_version.h
SDL_VideoInit() :
SDL_video.h
SDL_VideoQuit() :
SDL_video.h
SDL_WarpMouseInWindow() :
SDL_mouse.h
SDL_WINDOW_BORDERLESS :
SDL_video.h
SDL_WINDOW_FOREIGN :
SDL_video.h
SDL_WINDOW_FULLSCREEN :
SDL_video.h
SDL_WINDOW_INPUT_FOCUS :
SDL_video.h
SDL_WINDOW_INPUT_GRABBED :
SDL_video.h
SDL_WINDOW_MAXIMIZED :
SDL_video.h
SDL_WINDOW_MINIMIZED :
SDL_video.h
SDL_WINDOW_MOUSE_FOCUS :
SDL_video.h
SDL_WINDOW_OPENGL :
SDL_video.h
SDL_WINDOW_RESIZABLE :
SDL_video.h
SDL_WINDOW_SHOWN :
SDL_video.h
SDL_WINDOWEVENT :
SDL_events.h
SDL_WINDOWEVENT_CLOSE :
SDL_video.h
SDL_WINDOWEVENT_ENTER :
SDL_video.h
SDL_WINDOWEVENT_EXPOSED :
SDL_video.h
SDL_WINDOWEVENT_FOCUS_GAINED :
SDL_video.h
SDL_WINDOWEVENT_FOCUS_LOST :
SDL_video.h
SDL_WINDOWEVENT_HIDDEN :
SDL_video.h
SDL_WINDOWEVENT_LEAVE :
SDL_video.h
SDL_WINDOWEVENT_MAXIMIZED :
SDL_video.h
SDL_WINDOWEVENT_MINIMIZED :
SDL_video.h
SDL_WINDOWEVENT_MOVED :
SDL_video.h
SDL_WINDOWEVENT_NONE :
SDL_video.h
SDL_WINDOWEVENT_RESIZED :
SDL_video.h
SDL_WINDOWEVENT_RESTORED :
SDL_video.h
SDL_WINDOWEVENT_SHOWN :
SDL_video.h
SDL_WindowEventID :
SDL_video.h
SDL_WindowFlags :
SDL_video.h
SDL_WindowID :
SDL_video.h
SDL_WINDOWPOS_CENTERED :
SDL_video.h
SDL_WINDOWPOS_UNDEFINED :
SDL_video.h
SDLKey :
SDL_keysym.h
SDLMod :
SDL_keysym.h
Sint16 :
SDL_stdinc.h
Sint32 :
SDL_stdinc.h
Sint64 :
SDL_stdinc.h
Sint8 :
SDL_stdinc.h
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