#include "SDL_stdinc.h"#include "SDL_pixels.h"#include "SDL_rect.h"#include "SDL_rwops.h"#include "begin_code.h"#include "close_code.h"Go to the source code of this file.
Data Structures | |
| struct | SDL_Surface |
| A collection of pixels used in software blitting. More... | |
Defines | |
| #define | SDL_PREALLOC 0x00000001 |
| #define | SDL_RLEACCEL 0x00000002 |
| #define | SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) |
| #define | SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) |
| #define | SDL_SaveBMP(surface, file) SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) |
| #define | SDL_BlitSurface SDL_UpperBlit |
Typedefs | |
| typedef int(* | SDL_blit )(struct SDL_Surface *src, SDL_Rect *srcrect, struct SDL_Surface *dst, SDL_Rect *dstrect) |
| The type of function used for surface blitting functions. | |
Functions | |
| DECLSPEC SDL_Surface *SDLCALL | SDL_CreateRGBSurface (Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
| DECLSPEC SDL_Surface *SDLCALL | SDL_CreateRGBSurfaceFrom (void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
| DECLSPEC void SDLCALL | SDL_FreeSurface (SDL_Surface *surface) |
| DECLSPEC int SDLCALL | SDL_SetSurfacePalette (SDL_Surface *surface, SDL_Palette *palette) |
| Set the palette used by a surface. | |
| DECLSPEC int SDLCALL | SDL_LockSurface (SDL_Surface *surface) |
| DECLSPEC void SDLCALL | SDL_UnlockSurface (SDL_Surface *surface) |
| DECLSPEC SDL_Surface *SDLCALL | SDL_LoadBMP_RW (SDL_RWops *src, int freesrc) |
| DECLSPEC int SDLCALL | SDL_SaveBMP_RW (SDL_Surface *surface, SDL_RWops *dst, int freedst) |
| DECLSPEC int SDLCALL | SDL_SetSurfaceRLE (SDL_Surface *surface, int flag) |
| DECLSPEC int SDLCALL | SDL_SetColorKey (SDL_Surface *surface, Uint32 flag, Uint32 key) |
| DECLSPEC int SDLCALL | SDL_GetColorKey (SDL_Surface *surface, Uint32 *key) |
| DECLSPEC int SDLCALL | SDL_SetSurfaceColorMod (SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b) |
| Set an additional color value used in blit operations. | |
| DECLSPEC int SDLCALL | SDL_GetSurfaceColorMod (SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b) |
| Get the additional color value used in blit operations. | |
| DECLSPEC int SDLCALL | SDL_SetSurfaceAlphaMod (SDL_Surface *surface, Uint8 alpha) |
| Set an additional alpha value used in blit operations. | |
| DECLSPEC int SDLCALL | SDL_GetSurfaceAlphaMod (SDL_Surface *surface, Uint8 *alpha) |
| Get the additional alpha value used in blit operations. | |
| DECLSPEC int SDLCALL | SDL_SetSurfaceBlendMode (SDL_Surface *surface, int blendMode) |
| Set the blend mode used for blit operations. | |
| DECLSPEC int SDLCALL | SDL_GetSurfaceBlendMode (SDL_Surface *surface, int *blendMode) |
| Get the blend mode used for blit operations. | |
| DECLSPEC int SDLCALL | SDL_SetSurfaceScaleMode (SDL_Surface *surface, int scaleMode) |
| Set the scale mode used for blit operations. | |
| DECLSPEC int SDLCALL | SDL_GetSurfaceScaleMode (SDL_Surface *surface, int *scaleMode) |
| Get the scale mode used for blit operations. | |
| DECLSPEC SDL_bool SDLCALL | SDL_SetClipRect (SDL_Surface *surface, const SDL_Rect *rect) |
| DECLSPEC void SDLCALL | SDL_GetClipRect (SDL_Surface *surface, SDL_Rect *rect) |
| DECLSPEC SDL_Surface *SDLCALL | SDL_ConvertSurface (SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags) |
| DECLSPEC int SDLCALL | SDL_DrawPoint (SDL_Surface *dst, int x, int y, Uint32 color) |
| DECLSPEC int SDLCALL | SDL_BlendPoint (SDL_Surface *dst, int x, int y, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| DECLSPEC int SDLCALL | SDL_DrawLine (SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint32 color) |
| DECLSPEC int SDLCALL | SDL_BlendLine (SDL_Surface *dst, int x1, int y1, int x2, int y2, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| DECLSPEC int SDLCALL | SDL_FillRect (SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) |
| DECLSPEC int SDLCALL | SDL_BlendRect (SDL_Surface *dst, SDL_Rect *dstrect, int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
| DECLSPEC int SDLCALL | SDL_UpperBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) |
| DECLSPEC int SDLCALL | SDL_LowerBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) |
| DECLSPEC int SDLCALL | SDL_SoftStretch (SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect) |
| Perform a fast, low quality, stretch blit between two surfaces of the same pixel format. | |
| int SDL_GetSurfaceAlphaMod | ( | SDL_Surface * | surface, | |
| Uint8 * | alpha | |||
| ) |
Get the additional alpha value used in blit operations.
| surface | The surface to query | |
| alpha | A pointer filled in with the source alpha value |
| int SDL_GetSurfaceBlendMode | ( | SDL_Surface * | surface, | |
| int * | blendMode | |||
| ) |
Get the blend mode used for blit operations.
| surface | The surface to query | |
| blendMode | A pointer filled in with the current blend mode |
| int SDL_GetSurfaceColorMod | ( | SDL_Surface * | surface, | |
| Uint8 * | r, | |||
| Uint8 * | g, | |||
| Uint8 * | b | |||
| ) |
Get the additional color value used in blit operations.
| surface | The surface to query | |
| r | A pointer filled in with the source red color value | |
| g | A pointer filled in with the source green color value | |
| b | A pointer filled in with the source blue color value |
| int SDL_GetSurfaceScaleMode | ( | SDL_Surface * | surface, | |
| int * | scaleMode | |||
| ) |
Get the scale mode used for blit operations.
| surface | The surface to query | |
| scaleMode | A pointer filled in with the current scale mode |
| int SDL_SetSurfaceAlphaMod | ( | SDL_Surface * | surface, | |
| Uint8 | alpha | |||
| ) |
Set an additional alpha value used in blit operations.
| surface | The surface to update | |
| alpha | The source alpha value multiplied into blit operations. |
| int SDL_SetSurfaceBlendMode | ( | SDL_Surface * | surface, | |
| int | blendMode | |||
| ) |
Set the blend mode used for blit operations.
| surface | The surface to update | |
| blendMode | SDL_TextureBlendMode to use for blit blending |
| int SDL_SetSurfaceColorMod | ( | SDL_Surface * | surface, | |
| Uint8 | r, | |||
| Uint8 | g, | |||
| Uint8 | b | |||
| ) |
Set an additional color value used in blit operations.
| surface | The surface to update | |
| r | The red source color value multiplied into blit operations | |
| g | The green source color value multiplied into blit operations | |
| b | The blue source color value multiplied into blit operations |
| int SDL_SetSurfacePalette | ( | SDL_Surface * | surface, | |
| SDL_Palette * | palette | |||
| ) |
Set the palette used by a surface.
| int SDL_SetSurfaceScaleMode | ( | SDL_Surface * | surface, | |
| int | scaleMode | |||
| ) |
Set the scale mode used for blit operations.
| surface | The surface to update | |
| scaleMode | SDL_TextureScaleMode to use for blit scaling |
| int SDL_SoftStretch | ( | SDL_Surface * | src, | |
| const SDL_Rect * | srcrect, | |||
| SDL_Surface * | dst, | |||
| const SDL_Rect * | dstrect | |||
| ) |
Perform a fast, low quality, stretch blit between two surfaces of the same pixel format.
1.5.8