#include "begin_code.h"
#include "close_code.h"
Go to the source code of this file.
Data Structures | |
struct | SDL_Color |
struct | SDL_PaletteWatch |
struct | SDL_Palette |
struct | SDL_PixelFormat |
Defines | |
#define | SDL_ALPHA_OPAQUE 255 |
#define | SDL_ALPHA_TRANSPARENT 0 |
#define | SDL_DEFINE_PIXELFOURCC(A, B, C, D) ((A) | ((B) << 8) | ((C) << 16) | ((D) << 24)) |
#define | SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) |
#define | SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
#define | SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
#define | SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
#define | SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
#define | SDL_BYTESPERPIXEL(X) (((X) >> 0) & 0xFF) |
#define | SDL_ISPIXELFORMAT_INDEXED(format) |
#define | SDL_ISPIXELFORMAT_ALPHA(format) |
#define | SDL_ISPIXELFORMAT_FOURCC(format) ((format) && !((format) & 0x80000000)) |
#define | SDL_Colour SDL_Color |
Typedefs | |
typedef struct SDL_Palette | SDL_Palette |
typedef int(* | SDL_PaletteChangedFunc )(void *userdata, SDL_Palette *palette) |
Enumerations | |
enum | { SDL_PIXELTYPE_UNKNOWN, SDL_PIXELTYPE_INDEX1, SDL_PIXELTYPE_INDEX4, SDL_PIXELTYPE_INDEX8, SDL_PIXELTYPE_PACKED8, SDL_PIXELTYPE_PACKED16, SDL_PIXELTYPE_PACKED32, SDL_PIXELTYPE_ARRAYU8, SDL_PIXELTYPE_ARRAYU16, SDL_PIXELTYPE_ARRAYU32, SDL_PIXELTYPE_ARRAYF16, SDL_PIXELTYPE_ARRAYF32 } |
enum | { SDL_BITMAPORDER_NONE, SDL_BITMAPORDER_4321, SDL_BITMAPORDER_1234 } |
enum | { SDL_PACKEDORDER_NONE, SDL_PACKEDORDER_XRGB, SDL_PACKEDORDER_RGBX, SDL_PACKEDORDER_ARGB, SDL_PACKEDORDER_RGBA, SDL_PACKEDORDER_XBGR, SDL_PACKEDORDER_BGRX, SDL_PACKEDORDER_ABGR, SDL_PACKEDORDER_BGRA } |
enum | { SDL_ARRAYORDER_NONE, SDL_ARRAYORDER_RGB, SDL_ARRAYORDER_RGBA, SDL_ARRAYORDER_ARGB, SDL_ARRAYORDER_BGR, SDL_ARRAYORDER_BGRA, SDL_ARRAYORDER_ABGR } |
enum | { SDL_PACKEDLAYOUT_NONE, SDL_PACKEDLAYOUT_332, SDL_PACKEDLAYOUT_4444, SDL_PACKEDLAYOUT_1555, SDL_PACKEDLAYOUT_5551, SDL_PACKEDLAYOUT_565, SDL_PACKEDLAYOUT_8888, SDL_PACKEDLAYOUT_2101010, SDL_PACKEDLAYOUT_1010102 } |
enum | { SDL_PIXELFORMAT_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB, SDL_PIXELFORMAT_INDEX1MSB, SDL_PIXELFORMAT_INDEX4LSB, SDL_PIXELFORMAT_INDEX4MSB, SDL_PIXELFORMAT_INDEX8, SDL_PIXELFORMAT_RGB332, SDL_PIXELFORMAT_RGB444, SDL_PIXELFORMAT_RGB555, SDL_PIXELFORMAT_BGR555, SDL_PIXELFORMAT_ARGB4444, SDL_PIXELFORMAT_ABGR4444, SDL_PIXELFORMAT_ARGB1555, SDL_PIXELFORMAT_ABGR1555, SDL_PIXELFORMAT_RGB565, SDL_PIXELFORMAT_BGR565, SDL_PIXELFORMAT_RGB24, SDL_PIXELFORMAT_BGR24, SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, SDL_PIXELFORMAT_ARGB8888, SDL_PIXELFORMAT_RGBA8888, SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_BGRA8888, SDL_PIXELFORMAT_ARGB2101010, SDL_PIXELFORMAT_YV12, SDL_PIXELFORMAT_IYUV, SDL_PIXELFORMAT_YUY2, SDL_PIXELFORMAT_UYVY, SDL_PIXELFORMAT_YVYU } |
Functions | |
DECLSPEC SDL_bool SDLCALL | SDL_PixelFormatEnumToMasks (Uint32 format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask) |
Convert one of the enumerated pixel formats to a bpp and RGBA masks. | |
DECLSPEC Uint32 SDLCALL | SDL_MasksToPixelFormatEnum (int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
Convert a bpp and RGBA masks to an enumerated pixel format. | |
DECLSPEC SDL_Palette *SDLCALL | SDL_AllocPalette (int ncolors) |
Create a palette structure with the specified number of color entries. | |
DECLSPEC int SDLCALL | SDL_AddPaletteWatch (SDL_Palette *palette, SDL_PaletteChangedFunc callback, void *userdata) |
Add a callback function which is called when the palette changes. | |
DECLSPEC void SDLCALL | SDL_DelPaletteWatch (SDL_Palette *palette, SDL_PaletteChangedFunc callback, void *userdata) |
Remove a callback function previously added with SDL_AddPaletteWatch(). | |
DECLSPEC int SDLCALL | SDL_SetPaletteColors (SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors) |
DECLSPEC void SDLCALL | SDL_FreePalette (SDL_Palette *palette) |
Free a palette created with SDL_AllocPalette(). | |
DECLSPEC Uint32 SDLCALL | SDL_MapRGB (const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b) |
Maps an RGB triple to an opaque pixel value for a given pixel format. | |
DECLSPEC Uint32 SDLCALL | SDL_MapRGBA (const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, Uint8 a) |
Maps an RGBA quadruple to a pixel value for a given pixel format. | |
DECLSPEC void SDLCALL | SDL_GetRGB (Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, Uint8 *b) |
Maps a pixel value into the RGB components for a given pixel format. | |
DECLSPEC void SDLCALL | SDL_GetRGBA (Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) |
Maps a pixel value into the RGBA components for a given pixel format. |
#define SDL_DEFINE_PIXELFORMAT | ( | type, | |||
order, | |||||
layout, | |||||
bits, | |||||
bytes | ) |
Value:
((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ ((bits) << 8) | ((bytes) << 0))
#define SDL_ISPIXELFORMAT_ALPHA | ( | format | ) |
Value:
((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))
#define SDL_ISPIXELFORMAT_INDEXED | ( | format | ) |
Value:
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))
int SDL_AddPaletteWatch | ( | SDL_Palette * | palette, | |
SDL_PaletteChangedFunc | callback, | |||
void * | userdata | |||
) |
SDL_Palette * SDL_AllocPalette | ( | int | ncolors | ) |
Create a palette structure with the specified number of color entries.
void SDL_DelPaletteWatch | ( | SDL_Palette * | palette, | |
SDL_PaletteChangedFunc | callback, | |||
void * | userdata | |||
) |
Remove a callback function previously added with SDL_AddPaletteWatch().
void SDL_FreePalette | ( | SDL_Palette * | palette | ) |
Uint32 SDL_MasksToPixelFormatEnum | ( | int | bpp, | |
Uint32 | Rmask, | |||
Uint32 | Gmask, | |||
Uint32 | Bmask, | |||
Uint32 | Amask | |||
) |
Convert a bpp and RGBA masks to an enumerated pixel format.
SDL_bool SDL_PixelFormatEnumToMasks | ( | Uint32 | format, | |
int * | bpp, | |||
Uint32 * | Rmask, | |||
Uint32 * | Gmask, | |||
Uint32 * | Bmask, | |||
Uint32 * | Amask | |||
) |
Convert one of the enumerated pixel formats to a bpp and RGBA masks.