/Users/hercules/trunk/SDL/include/SDL_version.h File Reference

#include "SDL_stdinc.h"
#include "SDL_revision.h"
#include "begin_code.h"
#include "close_code.h"

Go to the source code of this file.

Data Structures

struct  SDL_version
 Information the version of SDL in use. More...

Defines

#define SDL_MAJOR_VERSION   1
#define SDL_MINOR_VERSION   3
#define SDL_PATCHLEVEL   0
#define SDL_VERSION(x)
 Macro to determine SDL version program was compiled against.
#define SDL_VERSIONNUM(X, Y, Z)   ((X)*1000 + (Y)*100 + (Z))
#define SDL_COMPILEDVERSION   SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
#define SDL_VERSION_ATLEAST(X, Y, Z)   (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))

Functions

DECLSPEC void SDLCALL SDL_GetVersion (SDL_version *ver)
 Get the version of SDL that is linked against your program.
DECLSPEC int SDLCALL SDL_GetRevision (void)
 Get the code revision of SDL that is linked against your program.


Detailed Description

This header defines the current SDL version

Define Documentation

#define SDL_VERSION (  ) 

Value:

{                                                                       \
        (x)->major = SDL_MAJOR_VERSION;                                 \
        (x)->minor = SDL_MINOR_VERSION;                                 \
        (x)->patch = SDL_PATCHLEVEL;                                    \
}
Macro to determine SDL version program was compiled against.

This macro fills in a SDL_version structure with the version of the library you compiled against. This is determined by what header the compiler uses. Note that if you dynamically linked the library, you might have a slightly newer or older version at runtime. That version can be determined with SDL_GetVersion(), which, unlike SDL_VERSION, is not a macro.

Parameters:
x A pointer to a SDL_version struct to initialize.
See also:
SDL_version

SDL_GetVersion


Function Documentation

void SDL_GetVersion ( SDL_version ver  ) 

Get the version of SDL that is linked against your program.

If you are using a shared library (DLL) version of SDL, then it is possible that it will be different than the version you compiled against.

This is a real function; the macro SDL_VERSION tells you what version of SDL you compiled against:

 SDL_version compiled;
 SDL_version linked;

 SDL_VERSION(&compiled);
 SDL_GetVersion(&linked);
 printf("We compiled against SDL version %d.%d.%d ...\n",
           compiled.major, compiled.minor, compiled.patch);
 printf("But we linked against SDL version %d.%d.%d.\n",
           linked.major, linked.minor, linked.patch);

This function may be called safely at any time, even before SDL_Init().

See also:
SDL_VERSION


Generated on Mon Sep 21 21:32:25 2009 for Simple DirectMedia Layer by  doxygen 1.5.8