SDL_HapticRamp Struct Reference

A structure containing a template for a Ramp effect. More...

#include <SDL_haptic.h>


Data Fields

Uint16 type
SDL_HapticDirection direction
Uint32 length
Uint16 delay
Uint16 button
Uint16 interval
Sint16 start
Sint16 end
Uint16 attack_length
Uint16 attack_level
Uint16 fade_length
Uint16 fade_level


Detailed Description

A structure containing a template for a Ramp effect.

This struct is exclusively for the SDL_HAPTIC_RAMP effect.

The ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you use attack and fade with a ramp they effects get added to the ramp effect making the effect become quadratic instead of linear.

See also:
SDL_HAPTIC_RAMP

SDL_HapticEffect


Field Documentation

Duration of the attack.

Level at the start of the attack.

Button that triggers the effect.

Delay before starting the effect.

Direction of the effect.

Ending strength level.

Duration of the fade.

Level at the end of the fade.

How soon it can be triggered again after button.

Duration of the effect.

Beginning strength level.

SDL_HAPTIC_RAMP


The documentation for this struct was generated from the following file:

Generated on Mon Sep 21 21:32:25 2009 for Simple DirectMedia Layer by  doxygen 1.5.8