#include <SDL_haptic.h>
This struct is exclusively for the SDL_HAPTIC_RAMP effect.
The ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you use attack and fade with a ramp they effects get added to the ramp effect making the effect become quadratic instead of linear.
Duration of the attack.
Level at the start of the attack.
Direction of the effect.
Duration of the fade.
Level at the end of the fade.